package net.minecraft.client.gui;

import java.io.IOException;
import net.minecraft.client.network.NetHandlerPlayClient;
import net.minecraft.client.resources.I18n;
import net.minecraft.network.play.client.C0BPacketEntityAction;

public class GuiSleepMP extends GuiChat {
	/**
	 * Adds the buttons (and other controls) to the screen in question. Called when
	 * the GUI is displayed and when the window resizes, the buttonList is cleared
	 * beforehand.
	 */
	public void initGui() {
		super.initGui();
		this.buttonList.add(new GuiButton(1, this.width / 2 - 100, this.height - 40,
				I18n.format("multiplayer.stopSleeping", new Object[0])));
	}

	/**
	 * Fired when a key is typed (except F11 which toggles full screen). This is the
	 * equivalent of KeyListener.keyTyped(KeyEvent e). Args : character (character
	 * on the key), keyCode (lwjgl Keyboard key code)
	 */
	protected void keyTyped(char typedChar, int keyCode) throws IOException {
		if (keyCode == 1) {
			this.wakeFromSleep();
		} else if (keyCode != 28 && keyCode != 156) {
			super.keyTyped(typedChar, keyCode);
		} else {
			String s = this.inputField.getText().trim();

			if (!s.isEmpty()) {
				this.mc.thePlayer.sendChatMessage(s);
			}

			this.inputField.setText("");
			this.mc.ingameGUI.getChatGUI().resetScroll();
		}
	}

	/**
	 * Called by the controls from the buttonList when activated. (Mouse pressed for
	 * buttons)
	 */
	protected void actionPerformed(GuiButton button) throws IOException {
		if (button.id == 1) {
			this.wakeFromSleep();
		} else {
			super.actionPerformed(button);
		}
	}

	private void wakeFromSleep() {
		NetHandlerPlayClient nethandlerplayclient = this.mc.thePlayer.sendQueue;
		nethandlerplayclient.addToSendQueue(
				new C0BPacketEntityAction(this.mc.thePlayer, C0BPacketEntityAction.Action.STOP_SLEEPING));
	}
}
